This number can be viewed on his or her Status screen, under Command.Įxample of required CP (for default classes of characters) : Your allies each have their own amount of Leadership required to deploy, dependent on their class. This cap is dependent on Will's level within the Alchemy Guild, so if you find you cannot reasonably field everyone you want, you can end the current chapter to raise your Leadership cap. However, with the exception of Will himself, each unit costs a certain amount of Command Points to maintain - if this number is exceeded at any point, all units will expend three times the FS per square until the number falls below the cap, which will drain each character very easily. It is indeed differ if you load, fight another battle and then redo the battle that you messed up.īefore starting a battle you can select a number of characters for immediate deployment (depending on the size of the area - maximum 9 at once) and can deploy further characters from the Base Camp and any Rally Points you control while on the map. You can check by re-loading a save and fighting the same enemy with the same a character repeatedly.
During any one character's turn, (enemy or yours) all the hit chances, crit chances, skill proc chances are all fixed on that turn.